Dwarven Brews
Dwarven Brews is a game about mastering and discovering ancient dark alchemical arts–the dwarven way! Load concoctions into your prized Alchemy Gun to defeat foes and discover more forbidden recipes of the shadow realm!
Made for Pirate Software July Game Jam 15 (2024) -- Theme: Shadows and Alchemy
Game Design Document:
https://docs.google.com/document/d/12G17vxe40JhItbMdCucGm9rSoPK4xqVYAwvB1IZH3hc/...
Controls:
- W, A, S, D – Move forward, left, back, and right respectively
- Mouse – Look around
- Space bar – Jump
- Left Mouse Button – Fire current potion
- B – Craft Menu
- 1 – Explosion Potion
- 2 – Healing Potion
- 3 – Beam Potion
- 4 – Potion of the All-Consuming Shadow
- ESC - Menu (you may need to press it twice to un-focus the game window)
Credits:
Chookatten -- Artist/3D Assets
Shiranui -- 3D Assets/Quality Assurance
All visual and audio assets are custom made!
TROUBLESHOOTING TIP---If the game is especially laggy, make sure you have hardware/graphic acceleration enabled in your browser settings.
shoutout to chris
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Cake-TEC, chookatten, shiranui |
Genre | Shooter, Action |
Made with | Godot |
Tags | 3D, Fantasy, First-Person, Godot, Low-poly, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Very fun little game. Unfortunately it starts to lag for me when there are too many of them. I guess I have to get better and defeat them faster.
This was actually very fun and impressive that it runs so well using HTML5. Great work!
Thanks for playing!
hjelp me the goblins are in my house hjelpmmMMEEEEEEE
they consume all nomnomnom
My personal best is 4905 seconds survived! Super fun, genuinely had a great time :)
dude that's 81 minutes
the closest to DOOM i'll ever get to play
doomguy would be proud
The portraits through the map are cute. Great stuff! There is a slight lag at times during potion impact. Best of luck friends!
Thanks for taking the time to play! The performance hit on potion impacts is definitely a known issue, and it seems to only lag the first time you use each potion. I think this is a caching issue, and I've been researching ways to pre-load those assets to prevent this issue. Thanks so much for the feedback and best of luck to you as well!